/***************************************************************************
 *   Copyright (C) 2009 by Macedo                                          *
 *   tmacedo29@gmail.com                                                   *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU Library General Public License as       *
 *   published by the Free Software Foundation; either version 2 of the    *
 *   License, or (at your option) any later version.                       *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU Library General Public     *
 *   License along with this program; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 *                                                                         *
 * 20.04.2009  Macedo: 1st Release                                         *
 *                                                                         *
 ***************************************************************************/

#ifndef PLAYER_H
#define PLAYER_H

#include <Deck.h>

typedef enum { Downer_NotDefinied,
               Downer_Iam,
               Downer_Partner
             } DownerType;

class Player
{
  protected:
    Deck        _MyCards;
    Deck        _DownCards;
    DownerType  _AmIaDowner;
    string      _Name;
    Player*     _Partner;
    bool        _HasPartner;
    QImage      _Photo;

  public:
     Player();
    ~Player();

    void    Name(string );
    string  Name(void);

    void       Downer(DownerType );
    DownerType Downer(void) const;
  
    void          Partner (Player* );
    const Player* Partner (void) const;

    void        Photo(void);
    

    void operator = (const Player& b)
    {
      this->_MyCards = b._MyCards;
      this->_DownCards = b._DownCards;
      this->_AmIaDowner = b._AmIaDowner;
      this->_Name = b._Name;
      this->_Partner = b._Partner;
      this->_HasPartner = b._HasPartner;
    }
};    
      
      
#endif


